I just saw Guy Ritchie's second Sherlock Holmes film, Game of Shadows, and I liked it way more than I was expecting. I think I found its wavelength, which consisted of... lots of texture, lots of chaos, lots of inky blue shadows, judo buffoonery, and dialogue that straddled the line between clownish and whip-smart. Unlike with some other, "better" movies -- Prometheus and The Dark Knight Rises, for instance -- I was only hung up on the wild implausibilities for about five minutes. Then the shockwave of the film's momentum picked me up and carried me all the way to the end, and I still feel it, here at 2 AM.
There were a few aspects that were integral to the feeling of the film, and this feeling -- its shape and offbeat tactile quality -- are part of what made it work so well. First of all, Guy Ritchie maintains his tone meticulously, coating everything in that gritty texture, firing off a barrage of visual references to that industrial revolution technology, knocking the audience around like machine gun shells. I think Guy Ritchie makes Zach Snyder's speed ramping work even better than Snyder does, because he uses it to exaggerate the effect: a moment of stillness in the midst of chaos, the skin and bone and fragments of debris, letting go of focus on the bodies and using the suspension to let us get lost in the chaos of pure sensation. When Snyder does it, he's so hung up on peoples' positions, their muscular bodies and spatial arrangements... it makes the whole thing feel more like a diorama, rather than a freeze-frame from an exploding camera.
Within this aesthetic, Game of Shadows was a mad burlesque of violence, played out by superhuman characters at the margins of European politics. This epic, elevated subterfuge worked wonderfully, too... reminiscent of James Bond, who was always sort of a peak-performance ubermensch, but who always seemed like the only true player in the games he was always winning. In Game of Shadows, on the other hand, there was a whole ensemble of these high-end superspies, all of whom possessed uncanny instinct, incredible technical abilities, elite fighting expertise, and incredible competence in intrigue and sabotage. There were at least 5 or 6 of them... Holmes himself, and Moriarty, his eternal enemy, are the twin peaks of the pyramid, but the supporting cast -- Watson, Simza, Irene Adler, and Colonel Sebastian -- were all mythic in their capabilities. Even the less physical of the side-characters, Mary Watson and Mycroft Holmes, seemed to take on a glow of incredible power.
There's something elegant and beautiful about these super-agents, all maneuvering within the volatile world of late Victorian politics in Europe. This was an age in the midst of revolutions, resistance movements, and subtle politics between rapidly-developing nations. It's the perfect place for intrigue and scheming, and a fertile field for the kind of violent game that Holmes and Moriarty are playing. I have doubts as to whether the original Holmes novels had quite this feeling of Mission Impossible-level international conspiracy. It's certainly not something I've ever seen before, at least in this pseudo-historical steampunk context.
Knowledge of the history of the period makes Moriarty's ominous remark about the inevitability of industrial warfare... a prophecy of the brutality of World War II... all the more potent.
Of course, this wouldn't matter if the individual moments had fallen flat, but they didn't. Both of the private meetings between Moriarty and Holmes -- first in Moriarty's office, and then on a balcony in Switzerland -- were brilliant, these moments of pure confrontation in the midst of all the machinations and evolving conspiracies. In each of these scenes, Moriarty reveals himself as a person who's dangerous not because he's super-intelligent (though he is that), but because he's perfectly devoid of morals. As the audience, we feel his threats toward Watson prick us like knives, and in these moments, we understand the rush of fear that even Sherlock Holmes must feel in facing this adversary.
There was also something magical and compelling about seeing Holmes and Moriarty work out their final battle in their heads, flawlessly anticipating each thrust and parry, like Deep Blue working out every move in a chess match according to a pattern of perfect optimization. The echoes of chess and computation, the feeling that we're immersed in a grand Difference Engine calculating every possible outcome, echoes throughout the film, giving it an additional dimension that makes it even better.
This is the first time in a while that I felt the need to write about a film immediately after seeing it... and it might be the first time that's ever happened with a movie I watched casually on Video On-Demand. Kudos, Guy Ritchie... I think this is some of your best work.
Showing posts with label jude law. Show all posts
Showing posts with label jude law. Show all posts
Saturday, September 15, 2012
Thursday, April 07, 2011
A.I.: Artificial Intelligence - A defense of the bittersweet ending
With Cinematical's recent Shelf Life column on the film A.I.: Artificial Intelligence, I thought this would be a good time to articulate my own thoughts on this film, which I believe is vastly underrated... partly because nobody's given it the analysis it deserves. Commentators uniformly appreciate its daring visuals and its quietly sinister atmosphere, but many (Tolcrist of Cinematical included) seemed to hate a few things about it.Some hated its general tonal unevenness, blamed on the fact that it's a hybrid of Stanley Kubrick's starkness and Steven Spielberg's love of spectacle. This, in itself, isn't a sin, but because of this unevenness, the film requires total commitment and immersion from the viewer. As with other towering, ambitious stylistic films (Snyder's 300 being an example), any detachment will destroy the engagement, causing the film to alienate the viewer instead of involving them.
Other critics thought it was simply too emotionally manipulative, which, in a film like this, is something that may simply have to be forgiven... both Kubrick and Spielberg are dramatic stylists, melodramaticians, in a certain way, and the film itself is a tortured exploration of desperate childhood longing and the core of the human condition.
The most common specific complaint, though -- and the one that's most vulnerable to an actual analytical response -- is the hatred for the film's ending. Many viewers, including very open-minded ones, and including ones who saw it in the theater, felt that the ending was truly unnecessary and excessive, like a coda that somebody attached to the end of the film to make it more family-friendly. Many say it should have ended when David was at the bottom of the ocean, gazing at the Blue Fairy, wishing to become human.
I'm going to argue that the far-future ending wasn't just appropriate -- it was essential to the structure of the film, turning it from a tortured drama of frustrated longing into what it was truly meant to be: a dystopian fairy-tale in which every act is answered and every movement is integrated into the whole. The ending, though it may have been unexpected, unfamiliar, and incongruous with the preceding events, was also what elevated the film into something that will stand the test of long-term critical scrutiny.
(WARNING: Spoilers for Brothers' Grimm stories, in case you missed out on them for the last 150 years)
David's passage through the collapsing modern world in search of the key to humanity is famously analagous to Pinocchio's journey through the hazardous world of adults to eventually become a real boy. Now, Pinocchio was originally written by Carlo Collodi, was an Italian scribe who learned his craft with the translation of fairy tales, and the feeling of these fairy tales is impressed upon his work. This includes the sense that the world outside the home is dangerous and unpredictable, with no real place for heroism and personal glory. Indeed, the lack of a hero might be one of the strangest aspects of traditional fairy tales, like those of the Brothers Grimm -- the protagonist is always a commoner whose humble virtues are honesty and a sense of duty. These protagonists never discover that they're exceptional, and they never find some kind of inner strength to save the world.
This is a starting point for understanding where A.I. is coming from. David may indeed be exceptional in a scientific sense, but he isn't a hero. In fact, one of his greatest challenges is facing the fact that he's a manufactured creation, no more worthy of love than any of his boxed-up brethren.
Most of the Brothers' Grimm protagonists DO overcome some sort of personal challenge. Hansel and Gretel defeat the witch by taking advantage of a golden opportunity to push her into her oven; in The Robber Bridegroom, the bride arrives at the groom's house when he's not there, and she finds sympathy in the old woman whose head always shakes (damn, what a troubling image...); the prince, through wit and observation, finds a way into Rapunzel's room to win her love; the queen convinces Rumpelstiltskin to wager her child, instead of simply taking it from her.
Each of these represents some willfulness on the part of the protagonist to oppose their fate, and it is the same with David: his search for the Blue Fairy, though it means everything to him, is ultimately a token gesture of agency in the midst of an impossible situation. And yet, none of the above moments of triumph is really a solution, because each of these characters is stuck in a greater bind: Hansel and Gretel are lost in the forest, the bride is caught in a marriage to a criminal, Rapunzel is still in the thrall of an evil sorceress, and the queen is still caught in a promise to a tiny, evil man who's great with a loom.
But the thing is, each of these characters DOES find a happy ending, and it's not because they're heroic -- it's because of the grace of nature, of forces larger than themselves. It's because, when they remain true to themselves, they are rewarded with an escape from the impossible situations they're part of. Hansel and Gretel somehow find their way home (there are no breadcrumbs to guide them), and they discover their mother is dead; the bridegroom, by pure luck, acquires proof of her groom's evil deeds, and once she finds her way home, she is protected by her community; the blind prince stumbles across Rapunzel, and in what seems to be a miracle, her tears of sadness cure him; and after the queen is given Rumplestiltskin's name by a messenger, who was in the right place at the right time, and once she has defeated the little monster, she simply stands by and watches him destroy himself.
This moment of grace is essential to fairy tale structure. It's a message that's both hopeful and frightening: when you've done all you can to solve your quandry, you just have to hope that the fates smile down and solve it for you.
And this is what happens in the bittersweet ending to A.I. Humanity might have collapsed, but through their creations, these strange machines that exist beyond the singularity, their spiritual nature has been preserved by the universe, and they finally give David the happiness that he deserves because he so kindly and whole-heartedly desires it. There's also a mythical point here, too: the point that David is the Adam to these robots, that his first glimmer of human emotion is what has allowed them to evolve in the way that they have. However, this wasn't particularly an accomplishment on his part -- he never asked to be the beginning of a new cybernetic species. He's granted mercy simply because he's a thinking, feeling creature, filled with infinite longing, and that entitles him to whatever happy ending the universe can provide.
If he really had been stuck at the bottom of the ocean, which no broader, more transcendental resolution, wouldn't the tale have felt incomplete? Wouldn't the film then be saying that emotion, desire, and human frailty are anchors? That our longing, desperate hands reach for nothing, because there is no grace in the universe that we occupy? Wouldn't the frozen bottom of the ocean have been a truly chilling final image in this vast, cyclical film?
Personally, I would never have asked for any ending but the one I got.
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