Showing posts with label short film and video art. Show all posts
Showing posts with label short film and video art. Show all posts

Thursday, February 10, 2011

Animation in so many myriad forms

Wasn't there a time when we didn't have to specify that an animated film was "traditionally" animated? It's been a fairly gradual process, normalizing 3-D animation to the point where it's the dominant form. But it's still worth noting: animation is now process-agnostic, no longer "manual-normative," so it's always useful to specify whether it's traditional animation, 3-D animation, or rotoscoping, which is sort of the outlier type at this point.

I saw this incredible film recently, and it strikes me that it came out right around when 2-D animation was losing its assumed priority over the genre.



It's nice to see, in Iron Giant and others, that the computer has also proven an asset to 2-D animation. I saw another incredible animated film recently, the re-edit and re-issue of Neon Genesis Evangelion (a series that's still ongoing), and although the traditional animation is incredible -- some of the best and most inventive visuals ever put to screen -- the 3-D contributions occasionally sucked out some of the personality. It makes the use of 3-D in Iron Giant even more amazing, retrospectively.

As traditional and 3-D animation methods merge and move forward, traditional animation is slowly going the way of vinyl and vintage cameras -- it's becoming a technology for afficianados and loyalists, whose unique strengths and characteristics are being swallowed up in nostalgia. Luckily, as we've seen with so many other technologies, there will always a community of purists that keep it alive.

In fact, some of them have surfaced in my blog reader recently! Watch their shorts below. They're super-awesome.





How different the feeling is, the tactile quality, in traditional animation. The tension and responsiveness of these shapes is so palpable -- it's something that 3-D animation has tried to emulate for a while, but has it ever quite made it? Is it possible to reach the same drama of exaggeration and intensity with volumes and textures that you can get with the simple lines and shapes of that Medusa short?

Of course, in certain cases, 3-D animation seems to be going in the opposite direction -- away from exaggeration, away from the hyperactive visual dynamics of cartoons. In particular, I'm thinking of a process that's apparent in Wall-E, and that can be traced back to Final Fantasy: The Spirits Within, where the animation is pushed toward real-world conventions. Sure, there may be some uncanny valley issues, especially in Zemeckis movies and that Final Fantasy film, but in these special cases, it's really about simulating aspects of the real world as closely as possible, rather than exaggerating them. In the case of Wall-E, the brilliant cinematographer Roger Deakins was called in to consult on the shots. This creative decision had a subtle but important effect: it grounded the "camera" in real-world shooting conventions, extracting it from the normal disembodied swooping around that the camera tends to do in a 3-D picture.

And of course, Final Fantasy, as weird as it might have been, was one of the first uses of motion-capture to create realistic character movements, and it was one of the most ambitious applications of lighting and atmosphere in any 3-D animated feature, before or since.

I don't really have the ambition at the moment, but you could create a pretty great Venn Diagram thing, showing the overlapping of live action, 3-D animation, and 2-D animation. Films like Cool World and Roger Rabbit would be in that deserted space between 2-D and live action, and films that used 3-D motion capture for tons of effects -- King Kong, Avatar, etc -- would be between 3-D and live action.

If this stuff is interesting, you could definitely stand to check out a couple blogs:

The Seven Golden Camels is a blog by Mark Kennedy, a guy who's storyboarded and pre-produced with some big names in animation.

AnimationHOORAY is an animation blog that knows how to fish out great independent and student animation work.

Tuesday, October 05, 2010

Rock and Roll Done Right: Nostalgia with Chris Cunningham and Courtney Love

I had almost forgotten my old tastes in music before I ran across the two videos I saw last week, minor but strangely poignant clips from creative minds that I greatly respect. I had forgotten what it feels like to look into the cultural slipstream and see how history flows through us, from the past into the future. And I had mostly forgotten about Chris Cunningham and Courtney Love, before these two videos turned up and reminded me how interesting they always were.

The first one was Chris Cunningham's beautiful, subdued, abstract visual piece, exhibited this past month at the MoMa. It's called New York is Killing Me, and it's an audio-visual remix of a song by Gil-Scott Heron. The original was a multi-channel work, shown on three screens simultaneously (must have been a hell of an experience). It's bluesy, and dark gritty ambient, and for some reason, I feel like the bastard child of those forms is some sort of rock and fucking roll, a kindred spirit to Joy Division. You can see a clip at Cunningham's website.

Now, this is a pretty chilled-out clip for Chris. He's famous for the ferocious, cerebral insanity of Come to Daddy and Rubber Johnny, the kind of work that makes you grit your teeth. New York is Killing Me is more of a meditation, reflecting the broader, more cunning nature of urban oppression. Gone is the twitchy, glitchy effects work, replaced with a steady hand and an eye for juxtaposition and composition. This is about the landscape, without and within the mind.

The other one, posted later in the week at The House Next Door, is a little Courtney Love moment, among her more photogenic: she sings Lady Gaga's Bad Romance to a tiny crowd in what looks like the back room of a bar. Take a look:



There are so many evocative elements and undercurrents in this video. It all adds up to something strangely beautiful in its nostalgic sincerity. Courtney is part of a whole lineage (arguably its Godmother) of female rock stars cum publicity monsters, succeeded by people like Amy Winehouse and Lady Gaga. Between Love and Winehouse, we seem to have adapted to bad behavior enough that we could laugh at Amy, whereas we tended to sneer at Courtney... and with Gaga, we have come to see outlandish public appearances as a sort of performance art. I support this. Lady Gaga is great at what she does.

But here, Courtney is not being an inane fuck-up, which is what she's arguably most famous for. Instead, she's exhibiting those things that made us appreciate her (or forgive her). She's not puking or getting naked -- she's performing a song by the new Mad Diva, obviously not completely knowing it (reminiscent of Johnny Rotten and Sid Vicious), but ready to share it with the crowd she's part of. She was unstable, but this wasn't what made her great... what made her great was her work with Hole, her razor-sharp, well-written albums and studio tracks, and her general unwillingness to compromise anything about herself. Here, after Joaquin Phoenix self-destructs for show, we get a performance by the real shit, the model train-wreck.

And doesn't she look like she's having the time of her life, singing her ambivalently sarcastic tribute? When Courtney stands up and gets a ripple of love from the crowd, it's a quietly epic moment. It feels like she's bearing her soul, in the same strange, private way that Cunningham seems to be doing in his MoMa piece. These are rock and roll icons with their accolades stripped away, so we can see why they're so untouchable: because they love this shit, and they're 100% sincere about it.

There's something else about these short films: both of them remind me of New York City. The open, endless urban sprawl, interlaced with subterranean rhythms, is an essential part of the texture of Cunningham's video. Now, I know Courtney's video was shot in Paris, but it still has that sweaty, claustrophilic, center-of-the-universe sense that you get from the back room of a bar in a big city, whether it's the Givenchy Party or the Knitting Factory. So the face of the city is reflected in the faces of these artists, which is why it's such a great idea to put the right kinds of visuals with your aural stimulation.

I can watch these a bunch more times, and turn the sound up as high as it goes, and it empties me out and leaves me feeling raw and monolithic. It's good to know that Chris Cunningham is still realigning the audio-visual forces of rock and roll, and it's great to be reminded that Courtney Love's presence screams and echoes in the history of crazy bitch rock and roll. But these little intellectualizations are ultimately irrelevant... the real point is to feel the blood pumping through these media artifacts, drowning out the anesthetized world.

Wednesday, September 08, 2010

A Short Survey: Microcinema from RSA, Harmony Korine, and Maxence Cyrin

Up until the digital age, the forum for short video and film has been pretty emaciated. MTV provided a market for the very small commercially-viable subgenre of music videos, and there were a couple shows for the experimental animated shorts... MTV's Liquid Television, and Sci-Fi Channel's Exposure... but generally, you could only see shorts at the film festivals, along with independent films and niche cinema. This is comparable to the short story, which could only get an audience through small periodicals and specialized anthologies.

But now, it's the age of Vimeo and YouTube, and there are new gatekeepers: blogs like Motionographer and Shape+Color (Vimeo channel here), funneling traffic into the most interesting and ambitious work. Of course, the music video is still a dominant subgenre, especially now that publicity has cemented the alignment between free entertainment and brand recognition. However, the new media environment is also creating some strange sinews between the worlds of cinema and advertising (Wong Kar Wai's Philips short film), and fashion (Lynch's short for Dior). These films are aesthetic collisions: fragments of these distinctive and studied directors in all their boldness and idiosyncracy, repurposed to reinforce the calculated and focus-tested images of these branded companies.

The short-form film/video space is vast and versatile, covering a lot of ground. Below are a few interesting instances I've discovered in the past week or so, with a little commentary on each of them.

1. RSA's shorts for Agent Provocateur and Quatre

These two shorts are contracted for intimate fashion companies; they're sufficiently erotic and risque to remind us of the fashion spreads we often see in designer magazines, which are famous for focusing heavily on the shape and sleekness of the body, in all its suggestive capacity. What makes them interesting is that they transcend the basic advertising paradigm, which pretty much always focuses the viewer's attention on a gimmick, a catch-phrase, or a pure product image; commercial narratives are always constructed to advance these product punchlines. These two shorts, on the other hand, are structured around opaque and elliptical narratives, skeletons of storylines abstracted into motifs of power and indulgence and objectification. Unlike the common commercial, it's hard to tell exactly what these pieces are trying to say, and for a certain breed of viewer, this is a powerful technique.

The two shorts offer a case study in empowering versus objectifying sexuality. In the Agent Provocateur short, the traditional gender power dynamics are reversed, with the male playing a role as object to the dominant female. He ends up working as a diminished embodiment of male desire: easy to satisfy, easy to manipulate, and often adolescent and self-involved. The film both highlights and critiques the traditional gender roles by reversing the gaze and subjecting male sexuality to its withering power. This is in stark contrast to the short for Wallpaper, which is a case study in male dominance and female submission, by way of the wandering eye and the closed door. It's possible that RSA literally decided to make the most self-consciously sexist erotic film possible: female sexuality overturned and activated purely for the panoptical eye of the male, looking out of a closed door; the eventual possession of the various women by the male Casanova, who is apparently absolutely justified in thinking he's entitled to this sexual indulgence.

And both are beautifully shot, of course... a common effect of having a short duration to fill, and a large budget and a lot of freedom to fill it.

2. Act Da Fool - Harmony Korine's short for Proenza Schouler

Korine is a bastard child of the video age of filmmaking, a reckless skateboarding maverick who's famous for his challenging films about degenerate outsider America. Act Da Fool is a microcosm of Korine's style, focusing on urban environments and filtered through mutilated film effects, with a stream of consciousness voiceover. It sounds disjointed and raw, but as it goes, you'll discover a flow, through defiance and crassness and into subtle, angst-ridden meditation on the cold reassurance of the indifferent universe. The visuals feel like they were shot with an amateur's hand, but they're too consistent and rhythmic to be dismissed as amateurish; it's really a handcrafted dusting of grime and distortion to distance us just enough from the subjects that we have to make an effort to approach them.

This seems even less goal-driven than the previous shorts. Korine's style is infamously off-putting, even to avant-garde viewers, and it's not going to sell any fashion by making it look sleek and sexy. Luckily, we finally live in a time when being challenging and unpredictable can be profitable, which allows Korine's brutal style to be a valid marketing point. All Harmony Korine has to do is be interesting, and use opportunities as they come... as he used this one, a chance to express his uncompromising view on the beauty and frustration of idle urban life.

3. Maxence Cyrin's film/pop remixes

Here is an interesting project: Maxence Cyrin recomposes pop songs on the piano, and then uses them as a score for re-edited film sequences from classic films. My favorite so far is The Cocteau Twins' Ivo cut with scenes from L'Atlante; there's also Where is My Mind (The Pixies) + The Mysterious Lady, Crazy (Beyonce) + Last Year at Marienband, Around the World (Daft Punk) + 1930's synchronized swimming footage, and D.A.N.C.E. (Justice) + Burlesque footage.

If (somewhat like me) you've always found really old, primitive film footage interesting in theory, but not necessarily for watching, these might appeal strongly to you. Maxence's compositions both defamiliarize and refamiliarize the footage, stripping away the camp and the old-fashioned pacing and the bad dialogue and voiceovers, and creating a more melodic and fluid space for these old images to occupy. The songs, which are recognizable, but still adapted enough to evoke a certain state of mind, are able to transform this footage into something hypnotic and hazily enchanting. Within the listless and disconnect aural space of a solo piano playing melancholy pop tunes, the sentimentality reemerges from this outdated footage, converted into video and reborn for modern eyes.